Created by oooga booga#8497
Features:
- EXTENDED HITBOXES
game:GetService('RunService').RenderStepped:connect(function()
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.Hitbox.Size = Vector3.new(35,35,35)
v.Character.Hitbox.Transparency = 0.8
v.Character.Hitbox.CanCollide = false
end)
end
end
end)