while wait() do players = game:GetService("Players"):GetChildren() for i,v in pairs(players) do if v ~= game:GetService("Players").LocalPlayer then local args = { [1] = "TakeDamage", [2] = { ["target"] = v.Character, ["damage"] = 1000000000 }, [3] = "QWEFN@R}ASDF!@}R|DSFMQ@FASF:LWQE" } game:GetService("ReplicatedStorage").Remotes.DamageRemoteEvent:FireServer(unpack(args)) end end end