local args = { [1] = "TakeDamage", [2] = { ["target"] = game:GetService("Players").LocalPlayer.Character, ["damage"] = math.huge }, [3] = "QWEFN@R}ASDF!@}R|DSFMQ@FASF:LWQE" } game:GetService("ReplicatedStorage").Remotes.DamageRemoteEvent:FireServer(unpack(args))