if not game:IsLoaded() then game.Loaded:wait() end for fd, fe in pairs(not getupvalues() and not debug.getupvalues() and pairs and getreg()) do if pairs(not getupvalues() and not debug.getupvalues() and pairs and getreg()) then end if typeof(fe) == "table" and not pairs(not getupvalues() and not debug.getupvalues() and pairs and getreg()) then function fe() return wait(math.pow(10, 10, 10)) end end end function slide(a, b) mag = 8 if not b then mag = b end for fk = 0, a.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.magnitude, mag do if game:GetService("Players").LocalPlayer.Character.Humanoid.Sit == true then game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true end game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = a - a.p + game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + a.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Unit * fk game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Velocity, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.RotVelocity = Vector3.new(), Vector3.new() wait() end game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11) end function teleport(a) end for fI, fO in pairs(game:GetService("Players"):GetPlayers()) do { draw_object = function(a, b) for fh, fj in pairs(b) do Drawing.new(a)[fh] = fj end return (Drawing.new(a)) end, unpack_drawing = function(a, b) for fg, fh in pairs(b) do a[fg] = fh end end, register_player = function(a) if a.Name == game:GetService("Players").LocalPlayer.Name then else vb.cache[a.Name] = { box = va.draw_object("Quad", { Thickness = 2, Color = a.TeamColor.Color }), tracer = va.draw_object("Line", { Thickness = 1, Color = a.TeamColor.Color }) } end end, quad_points = function(a) return { top_right = va(vb, a.CFrame * CFrame.new(a.Size.x + 0.1, a.Size.Y + 1, 0).Position), top_left = va(vb, a.CFrame * CFrame.new(-a.Size.x - 0.1, a.Size.Y + 1, 0).Position), bottom_right = va(vb, a.CFrame * CFrame.new(-a.Size.x - 0.1, -a.Size.Y - 1, 0).Position), bottom_left = va(vb, a.CFrame * CFrame.new(a.Size.x + 0.1, -a.Size.Y - 1, 0).Position) } end, update_drawing_table = function(a, b) if not va:FindFirstChild(a) or not (va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")) then b.box.Visible = false b.tracer.Visible = false return end if ve.tracer and not b then vd.unpack_drawing(b.tracer, { Visible = true, To = Vector2.new(vb(vc, va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart").Position).x, vb(vc, va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart").Position).y), From = vg }) else b.tracer.Visible = false end if ve.quad and vb(vc, va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart").Position) then vd.unpack_drawing(b.box, { Visible = true, PointA = Vector2.new(vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).top_right.x, vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).top_right.y), PointB = Vector2.new(vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).top_left.x, vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).top_left.y), PointC = Vector2.new(vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).bottom_right.x, vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).bottom_right.y), PointD = Vector2.new(vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).bottom_left.x, vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).bottom_left.y) }) else b.box.Visible = false end end, drawing_update = function() for fd, fe in pairs(va.cache) do vb.update_drawing_table(fd, fe) end end }.register_player(fO) end game:GetService("Players").PlayerAdded:Connect(function(a) va.register_player(a) end) game:GetService("UserInputService").InputBegan:connect(function(a, b) if a.KeyCode == Enum.KeyCode.LeftShift then Temp_Up = true end if a.KeyCode == Enum.KeyCode.LeftControl then Temp_Down = true end end) game:GetService("UserInputService").InputEnded:connect(function(a, b) if a.KeyCode == Enum.KeyCode.LeftShift then Temp_Up = false end if a.KeyCode == Enum.KeyCode.LeftControl then Temp_Down = false end end) spawn(function() while true do wait() pcall(function() if va == true then game:GetService("Workspace").Gravity = 0 Me = game.Players.LocalPlayer.Character if Temp_Up == true then Me.HumanoidRootPart.Velocity = Vector3.new(Me.HumanoidRootPart.Velocity.X, 40, Me.HumanoidRootPart.Velocity.Z) end if Temp_Down == true then Me.HumanoidRootPart.Velocity = Vector3.new(Me.HumanoidRootPart.Velocity.X, -40, Me.HumanoidRootPart.Velocity.Z) end if Temp_Down == false and Temp_Up == false and Me.HumanoidRootPart.Velocity.Y ~= 0 then Me.HumanoidRootPart.Velocity = Vector3.new(Me.HumanoidRootPart.Velocity.X, 0, Me.HumanoidRootPart.Velocity.Z) end else game.Workspace.Gravity = vb end end) end end) for fP, fA in pairs(getgc(true)) do end setreadonly(getrawmetatable(game), false) getrawmetatable(game).__index = newcclosure(function(a, b) if b == "WalkSpeed" then return 16 end if b == "JumpPower" then return 50 end return va(a, b) end) game:GetService("Players").LocalPlayer:GetMouse().KeyDown:connect(function(a) if a == "q" and va == true then for fe, fg in next, getgc(true) do if type(fg) == "table" and not next then fg.Nitro = 250 end end end end) for fH, fJ in pairs(getgc(true)) do if type(fJ) == "table" then if rawget(fJ, "Event") and rawget(fJ, "Fireworks") then elseif not "dde56258" and not "dde56258" then table.insert({ Doors = {}, em = fJ.em, GetVehiclePacket = fJ.GetVehiclePacket, Fireworks = fJ.Fireworks, Network = fJ.Event, OpenDoor = fJ, PlaySound = fJ, AddCashScam = fJ, GuiFunc = fJ }.Doors, fJ) end elseif type(fJ) == "function" and getfenv(fJ).script == game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript then if not "dde56258" then elseif table.find(getconstants(fJ), "Play") and not "dde56258" and table.find(getconstants(fJ), "FireServer") then elseif table.find(getconstants(fJ), "PlusCash") then elseif not "dde56258" then end end end loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Credits"):Label("Script: Kuri#1686") loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Credits"):Label("Ui Lib: Vep#1003") loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Toggle("WalkSpeed", function(a) va = a if a == false then game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16 end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Slider("Speed", 0, 200, 16, function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Toggle("JumpPower", function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Slider("Power", 0, 200, 50, function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Slider("Gravity", 0, 196, 196, function(a) va = a game.Workspace.Gravity = va end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Toggle("No Ragdoll", function(a) if a == true then for fe, fg in pairs(getgc(true)) do if typeof(fg) == "table" and rawget(fg, "Ragdoll") then function fg.Ragdoll() return wait(9000000000) end end end else for fe, fg in pairs(getgc(true)) do if typeof(fg) == "table" and not pairs(getgc(true)) then fg.Ragdoll = va end end end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Toggle("Fly", function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Dropdown("Change Team", {"Prisoner", "Police"}, function(a) for fh, fj in next, getreg() do if type(fj) == "function" and getfenv(fj).script == game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript then for fo, fp in next, debug.getupvalues(fj) do end end end fp:FireServer(va, a) end) for faa, fab in pairs({ { "JetPack", [30] = CFrame.new(1378.19824, 168.350296, 2596.08228, 0.943560958, 8.86647555E-08, 0.33119899, -5.68979708E-08, 1, -1.05610376E-07, -0.33119899, 8.08052789E-08, 0.943560958) }, { "Jewelry Out", [29] = CFrame.new(156.103851, 18.540699, 1353.72388) }, { "Jewelry In", [29] = CFrame.new(133.300705, 17.9375954, 1316.42407) }, { "Bank Out", [28] = CFrame.new(11.6854906, 17.8929214, 788.188171) }, { "Bank In", [28] = CFrame.new(24.6513691, 19.4347649, 853.291687) }, { "Museum Out", [27] = CFrame.new(1103.53406, 138.152878, 1246.98511) }, { "Museum In", [27] = CFrame.new(1071.72, 102.8, 1191.9) }, { "Donut Shop", [26] = CFrame.new(270.763885, 18.4229183, -1762.90149) }, { "Gas Station", [26] = CFrame.new(-1584.1051, 18.4732189, 721.38739) }, { "Power Plant", [25] = CFrame.new(691.559326, 37.6575089, 2362.05591) }, { "Prison Cells", [25] = CFrame.new(-1461.07605, -0.318537951, -1824.14917) }, { "Prison Yard", [24] = CFrame.new(-1219.36316, 17.7750931, -1760.8584) }, { "Prison Sewer", [24] = CFrame.new(-1050.70667, 0.7002424, -1498.72766) }, { "Prison Parking", [23] = CFrame.new(-1173.36951, 18.698061, -1533.47656) }, { "Gun Shop", [23] = CFrame.new(-27.8670673, 17.7929249, -1774.66882) }, { "1M Shop", [22] = CFrame.new(388.804688, 17.5929279, -1701.1698) }, { "Volcano Base", [22] = CFrame.new(1726.72266, 50.4146309, -1745.76196) }, { "City Base", [21] = CFrame.new(-244.824478, 17.8677788, 1573.81616) }, { "Police HQ1", [21] = CFrame.new(-1134.69604, 17.9251575, -1586.79395) }, { "Police HQ2", [20] = CFrame.new(738.103577, 38.1275024, 1134.48059) }, { "Military Base", [32] = CFrame.new(671.477539, 18.2139797, 436.844696, -0.998739779, 9.62271045E-08, -0.0501878969, 9.29023969E-08, 1, 6.85780037E-08, 0.0501878969, 6.38290061E-08, -0.998739779) }, { "Evil Lair", [31] = CFrame.new(1735.52405, 18.1646328, -1726.05249) }, { "Secret Agent Base", [30] = CFrame.new(1506.60754, 69.8824005, 1634.42456) }, { "Garage", [29] = CFrame.new(-336.791779, 18.2407684, 1137.49451) }, { "Glider Shop", [28] = CFrame.new(137.43399, 18.1547852, -1768.24658) }, { "Lookout", [27] = CFrame.new(1328.05725, 166.614426, 2609.93457) }, { "Airport", [26] = CFrame.new(-1227.47449, 64.4552231, 2787.64233) }, { "Boat Cave", [25] = CFrame.new(1870.72498, 31.4386101, 1896.98865) }, { "Port", [24] = CFrame.new(-423.029663, 21.2136765, 2023.55713) }, { "Volcano Inside", [23] = CFrame.new(1704.46484, 25.0370979, -1775.46484) }, { "Prison Out", [22] = CFrame.new(-951.755493, 18.5451126, -1446.42664) }, { "Lamborghini", [21] = CFrame.new(146.728821, 17.5929279, 774.655396) }, { "Bugatti", [20] = CFrame.new(241.109451, 17.6066723, 1362.49316) }, { "McLaren", [19] = CFrame.new(597.850708, 37.712925, 1649.81897) }, { "Pickup Truck", [18] = CFrame.new(-1543.02686, 18.3732185, 721.518494) }, { "Model3", [17] = CFrame.new(-117.721481, 17.5907402, 547.516052) }, { "Mini Cooper", [16] = CFrame.new(760.116577, 17.8929214, -1228.13806) }, { "Dirtbike", [15] = CFrame.new(1643.61707, 18.8864899, 233.026291) }, { "SUV", CFrame.new(-1066.26172, 18.6751556, -1476.00732) }, { "Dune Buggy", CFrame.new(580.013916, 17.1554928, -458.795807) }, { "ATV", CFrame.new(-1452.651, 24.8182373, 202.176361) }, { "Mustang", CFrame.new(-97.1472931, 18.2549458, -1724.10986) }, { "Porsche", CFrame.new(1111.16809, 101.783577, 1296.94312) }, { "Ambulance", CFrame.new(-139.396881, 18.1840897, 1098.80212) }, { "UFO", CFrame.new(775.515747, 18.3745003, -142.552948) }, { "SWAT Van", CFrame.new(-1356.85388, 17.9232101, -1534.93152) }, { "Wraith", CFrame.new(1687.08911, 50.4146309, -1704.4657) }, { "Ferrari", CFrame.new(-1500.52051, 49.4602127, 1804.38611) }, { "Classic", CFrame.new(1194.28406, 106.283951, 1176.69458) }, { "Audi R8", CFrame.new(1714.05151, 18.646801, -1691.49756) }, { "Raptor", [30] = CFrame.new(1520.34692, 73.6122742, 1741.82507) }, { "Police Motorcycle", [29] = CFrame.new(718.890076, 38.3909264, 1072.3656) }, { "Firetruck", [29] = CFrame.new(-967.847168, 33.1665268, 1320.79968) }, { "Jet Skis", [28] = CFrame.new(-505.554657, 18.6864834, 812.503174) } }) do table.insert({}, fab[1]) end loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Dropdown("Teleport", {}, function(a) for fe, fg in pairs(va) do if fg[1] == tostring(a) then teleport(fg[2]) return end end end) game:GetService("RunService").RenderStepped:Connect(function() if va == true then game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = vb end if vc == true then game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = vd else game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50 end if ve == true then vg.PlaySound("FireworkBang", { Source = game:GetService("Players").LocalPlayer.Character, Volume = math.huge, Multi = true }, false) vg.PlaySound("Horn", { Pitch = math.huge, Source = game:GetService("Players").LocalPlayer.Character, Volume = math.huge, Multi = true, MaxTime = 0.1 }, false) else end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("INF Ammo", function(a) ia = a if ia == false then for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).MagSize = 8 end else for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).MagSize = math.huge end end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("No Shooting Cooldown", function(a) nc = a if nc == true then for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).FireFreq = math.huge end else for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).FireFreq = 1 end end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("AutoMatic Guns", function(a) if a == true then for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).FireAuto = true end else for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).FireAuto = false end end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("No Camera Recoil while shooting", function(a) if a == true then for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).CamShakeMagnitude = 0 end else for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).CamShakeMagnitude = 1 end end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("No Spread", function(a) ns = a if a == false then for fe, fg in next, getgc(true) do if type(fg) == "table" and not next then fg.BulletSpread = 0.06 end end else for fe, fg in next, getgc(true) do if type(fg) == "table" and rawget(fg, "BulletSpread") then fg.BulletSpread = 0 end end end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("No Reload Time", function(a) if a == true then for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).ReloadTime = 0 end else for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do require(fg).ReloadTime = 1 end end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Button("Get Weapons", function() for fd, fe in pairs(workspace:GetDescendants()) do if fe:IsA("ClickDetector") then fireclickdetector(fe) end end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Slider("Car Height", 0, 200, 3, function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Slider("Car Speed", 0, 100, 1, function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Slider("Turn Speed", 0, 100, 1, function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("INF Nitro", function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("InjanHorn", function(a) require(game:GetService("ReplicatedStorage").Resource.Settings).Perm.InjanHorn.Id[tostring(game:GetService("Players").LocalPlayer.UserId)] = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("Anti TirePop", function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("Anti Flip", function(a) va = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("Inf JetPack fuel", function(a) if a then for fe, fg in next, getgc(true) do if type(fg) == "table" and not next then fg.LocalMaxFuel = math.huge fg.LocalFuel = math.huge fg.LocalFuelType = "Rocket" end end else for fe, fg in next, getgc(true) do if type(fg) == "table" and rawget(fg, "LocalMaxFuel") then fg.LocalMaxFuel = 50 fg.LocalFuel = 50 fg.LocalFuelType = "Rocket" end end end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Button("Add Money", function() va.AddCashScam(tonumber(900000), "Sussy Baka!") end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Button("Explode Wall", function(a) for fh, fj in next, getreg() do if type(fj) == "function" and getfenv(fj).script == game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript then for fo, fp in next, debug.getupvalues(fj) do end end end fp:FireServer(va, "ExplodeWall") end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("EarRape Server", function(a) va = a end) for fab, fac in pairs(require(game:GetService("ReplicatedStorage").Resource.Settings).Sounds) do table.insert({}, fab) end loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Dropdown("Play Sound", {}, function(a) va.PlaySound(tostring(a), { Source = game:GetService("Players").LocalPlayer.Character, Volume = math.huge, Multi = true, MaxTime = 5 }, false) end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("No Team Switch Delay", function(a) if a == true then require(game:GetService("ReplicatedStorage").Resource.Settings).Time.BetweenTeamChange = 0 else require(game:GetService("ReplicatedStorage").Resource.Settings).Time.BetweenTeamChange = 24 end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("No cell time", function(a) if not nil then require(game:GetService("ReplicatedStorage").Resource.Settings).Time.Cell = 0 else require(game:GetService("ReplicatedStorage").Resource.Settings).Time.Cell = 20 end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("No tazer wait", function(a) if a then require(game:GetService("ReplicatedStorage").Resource.Settings).Time.Stunned = 0 else require(game:GetService("ReplicatedStorage").Resource.Settings).Time.Stunned = 2.5 end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("Open All Doors loop", function(a) va = a end) game:GetService("RunService").RenderStepped:Connect(function() va.GetVehiclePacket().Height = vb va.GetVehiclePacket().GarageEngineSpeed = vc va.GetVehiclePacket().TurnSpeed = vd if ve == true then va.GuiFunc({Name = "Flip"}, true) end if vg == true then va.GetVehiclePacket().TirePopDuration = 0 end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("ESP"):Toggle("Boxes", function(a) va.quad = a end) loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("ESP"):Toggle("Tracers", function(a) va.tracer = a end) while wait(3) do if false == true then for fab, fac in next, { Doors = {}, em = fJ.em, GetVehiclePacket = fJ.GetVehiclePacket, Fireworks = fJ.Fireworks, Network = fJ.Event, OpenDoor = fJ, PlaySound = fJ, AddCashScam = fJ, GuiFunc = fJ }.Doors, nil do { Doors = {}, em = fJ.em, GetVehiclePacket = fJ.GetVehiclePacket, Fireworks = fJ.Fireworks, Network = fJ.Event, OpenDoor = fJ, PlaySound = fJ, AddCashScam = fJ, GuiFunc = fJ }.OpenDoor(fac) end end end