Created by stellar
Features:
local tr = require(game:GetService("ReplicatedStorage").CodesModule)
for i,v in pairs(tr) do
game:GetService("Players").LocalPlayer.PlayerGui.MenuGui.Main.CodesFrame.textBoxhandler.RemoteEvent:FireServer(i)
end
local m = require(game:GetService("ReplicatedStorage").SkillCooldownsModule)
-- This script doesnt make it 0, it makes it like 5 instead of 25 seconds
m.ThunderSpearCooldown = 0 --Appears as 0 so the bottom right of your screen isnt crowded with countdowns
game.RunService.RenderStepped:Connect(function()
game.Players.LocalPlayer.Character.ThunderSpearCooldown:Destroy()
end)