MADE BY monkeE#7642
FEATURE:
- LOOP OPENING AND CLOSING THE BORDER DOOR
- .
- NOTE:
- Requires a keycard to be equipped for the open function to work can be bought in the in-game store, you also get one for free if you are in the military group
- .
- https://www.roblox.com/games/1927139201/Day-of-Dusk-The-Border-Beta
SCRIPT:
getgenv().openclose = true --change to false to stop the script
local player = game:GetService("Players").LocalPlayer
local doors = game:GetService("Workspace").Doors
function open(door)
--find the cards that player has equiped
local part
if player.Character:FindFirstChild("Cracked Keycard") then part = player.Character:FindFirstChild("Cracked Keycard")
elseif player.Character:FindFirstChild("Academy Level 1 Clearance") then part = player.Character:FindFirstChild("Academy Level 1 Clearance")
elseif player.Character:FindFirstChild("Level 1 Clearance") then part = player.Character:FindFirstChild("Level 1 Clearance")
elseif player.Character:FindFirstChild("Level 2 Clearance") then part = player.Character:FindFirstChild("Level 2 Clearance")
--add more cards here if you find any
else return --no cards found
end
firetouchinterest(part.ID, door.Hitbox, 0)
wait()
firetouchinterest(part.ID, door.Hitbox, 1)
end
function close(door)
fireclickdetector(door.Hitbox.ClickDetector)
wait()
end
while getgenv().openclose do
for _, folder in pairs(doors:GetChildren()) do
for i, v in pairs(folder:GetChildren()) do
if v.Name == "DoorTall" or v.Name == "DoorWide" then
if v:FindFirstChild("Hitbox") then
open(v)
wait()
close(v)
end
end
end
end
end