Survive in Area 51 | dmg mod

MADE BY Oooga Booga

FEATURE:

  • DMG MOD
local met = getrawmetatable(game)
setreadonly(met,false)
local old = met.__namecall
met.__namecall = function(t,...)
local args = {...}
if(getnamecallmethod()=="FireServer") then
if(tostring(t) == "InflictTarget") then
 for i = 0,25 do old(t,...)end
end

end
return old(t,...)
end

local oldNC
oldNC = hookmetamethod(game, "__namecall", function(Self, ...)
local Arguments = {...}
local Method = getnamecallmethod()
if Method == "FireServer" and Self.Name == "InflictTarget" then
Arguments[1] = "Head"
end
return oldNC(Self, unpack(Arguments))
end)

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