Streamable Silent Aim Script

Description

Free streamable silent aim, Works in most games. Will kick you from specific games that have anti cheat but if you have a script to get past that it’ll work anywhere. Can change the G.PRED To whatever you want, Same with the keybind key, and the fov. It is mostly universal, But works the best on da hood games.

-- // Dependencies
_G.PRED = 0.025
local Aiming = loadstring(game:HttpGet("https://raw.githubusercontent.com/Ezucii/new/main/sourceeeeeeeeeeeeee.lua"))()
Aiming.TeamCheck(false)
Aiming.ShowFOV = false
Aiming.FOV = 50.7
-- // Services
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
 
-- // Vars
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local CurrentCamera = Workspace.CurrentCamera
 
local DaHoodSettings = {
    SilentAim = true,
    AimLock = false,
    Prediction = 0.121,
    AimLockKeybind = Enum.KeyCode.E
}
getgenv().DaHoodSettings = DaHoodSettings
 
-- // Overwrite to account downed
function Aiming.Check()
    -- // Check A
    if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and Aiming.SelectedPart ~= nil) then
        return false
    end
 
    -- // Check if downed
    local Character = Aiming.Character(Aiming.Selected)
    local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value
    local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil
 
    -- // Check B
    if (KOd or Grabbed) then
        return false
    end
 
    -- //
    return true
end
 
-- // Hook
local __index
__index = hookmetamethod(game, "__index", function(t, k)
    -- // Check if it trying to get our mouse's hit or target and see if we can use it
    if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then
        -- // Vars
        local SelectedPart = Aiming.SelectedPart
 
        -- // Hit/Target
        if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then
            -- // Hit to account prediction
            local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)
 
            -- // Return modded val
            return (k == "Hit" and Hit or SelectedPart)
        end
    end
 
    -- // Return
    return __index(t, k)
end)
 
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
 
mouse.KeyDown:Connect(function(key)
    if key == "t" then
        if Aiming.Enabled == false then
        Aiming.Enabled = true
        else
        Aiming.Enabled = false
        end
    end
end)
 
 
RunService.RenderStepped:Connect(function()
 
    local ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
    local Value = tostring(ping)
    local pingValue = Value:split(" ")
    local PingNumber = pingValue[1]
 
    DaHoodSettings.Prediction = PingNumber / 1000 + _G.PRED
 
                    if Aiming.Character.Humanoid.Jump == true and AimlockTarget.Character.Humanoid.FloorMaterial == Enum.Material.Air then
                    Aiming.TargetPart = "RightFoot"
                else
                    Aiming.Character:WaitForChild("Humanoid").StateChanged:Connect(function(new)
 
                    if new == Enum.HumanoidStateType.Freefall then
                    Aiming.TargetPart = "RightFoot"
                    else
 
                    Aiming.TargetPart = Aiming.SelectedPart
 
                    end
 
                    end)
 
                end
 
end)

⚠️ Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link.

📋 Notice: If you find any of the scripts patched or not working, please report it to Forever4D through Discord. The script will be removed or marked as patched!