ROBLOX AUDIO BYPASS SCRIPT

Created by MojaveMF#2577

Features:

  • ROBLOX AUDIO BYPASS SCRIPT 
  •  
  • TEST SCRIPT HERE (Works in lots of games but this is great for testing):
  • https://www.roblox.com/games/9457376807/AudioTest
  •  
  • DEV NOTES:
  • There is probably ways of doing this in other exploits but i cba looking at there documentation rn.
game.ReplicatedStorage.Authentication:FireServer()
game.Players.LocalPlayer.PlayerGui.Authentication:Destroy()
if syn then
   local rem = game:GetService("ReplicatedStorage"):WaitForChild("Sound")
rem.OnClientEvent:Connect(function(fn,url,pn,vm)
writefile(fn..".mp3", game:HttpGet(url))
local b = Instance.new("Sound")
b.Parent = pn
b.SoundId = getsynasset(fn..".mp3")
b.Volume = vm
b:Play()
end)
else
       local rem = game:GetService("ReplicatedStorage"):WaitForChild("Sound")
rem.OnClientEvent:Connect(function(fn,url,pn,vm)
writefile(fn..".mp3", game:HttpGet(url))
local b = Instance.new("Sound")
b.Parent = pn
b.SoundId = getcustomasset(fn..".mp3")
b.Volume = vm
b:Play()
end)
end

⚠️ Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link.

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