Refinery Caves PURPLE TREE AND RARE ORE ESP SCRIPT

Created by STITLER

Features:

  • PURPLE TREE ESP
    • shows you location of purple tree which has a 1/4600 chance of spawning in the place of a regular tree.
  • RARE ORE ESP

PURPLE TREE ESP

for _,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "Interact" and v.Parent.Name == "Leaf" then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v.Parent
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 50, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2, 0)

TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.Text = "Purple tree here"
TextLabel.TextColor3 = Color3.new(1, 0, 0)
TextLabel.TextScaled = true
end
end

RARE ORE ESP

for _,v in pairs(game.Workspace:GetDescendants()) do
local rare = {"Astatine", "Morganite", "Moonstone", "Dumortierite", "Stormite", "Pure Crystal", "Grass", "Dirt"}
if v.Name == "MineableRock" and table.find(rare, v.RockString.Value) then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v.Part
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 50, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2, 0)

TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.Text = "Rare here!!!"
TextLabel.TextColor3 = Color3.new(0, 5, 0)
TextLabel.TextScaled = true
end
end

⚠️ Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link.

📋 Notice: If you find any of the scripts patched or not working, please report it to Forever4D through Discord. The script will be removed or marked as patched!