Created by Amity#0001
Features:
- GIVE EVERYONE A GUN
local Players = game:FindService("Players")
local function gun(char)
game:FindService("ReplicatedStorage").Network.ConfettiGunAction:FireServer(char,"ToggleGun",true)
end
for i,v in next, Players:GetPlayers() do
if v.Character then
gun(v.Character)
end
v.CharacterAdded:Connect(gun)
end
Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(gun)
end)