Created by Kali >.<#9673
Features:
- INFINITE GEMS
- AUTO FARM STARS
SCRIPTS: [2]
INFINITE GEMS:
local args = {
[1] = "Upgrade2",
[2] = -62500000000000000000000
}
game:GetService("ReplicatedStorage").GameClient.Remotes.Upgrader:InvokeServer(unpack(args))
AUTO FARM STARS:
getgenv().MainStars = true
getgenv().BeachStars = true
getgenv().JungleStars = true
getgenv().HellStars = true
getgenv().CaveStars = true
getgenv().IceStars = true
getgenv().CandyStars = true
spawn(function()
local playerHead = game.Players.LocalPlayer.Character.Head
while wait() do
if not getgenv().MainStars then break end
for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
if v.Name == "TouchInterest" and v.Parent then
firetouchinterest(playerHead, v.Parent, 0)
wait()
end
end
end
end)
spawn(function()
local playerHead = game.Players.LocalPlayer.Character.Head
while wait() do
if not getgenv().BeachStars then break end
for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
if v.Name == "TouchInterest" and v.Parent then
firetouchinterest(playerHead, v.Parent, 0)
wait()
end
end
end
end)
spawn(function()
local playerHead = game.Players.LocalPlayer.Character.Head
while wait() do
if not getgenv().JungleStars then break end
for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
if v.Name == "TouchInterest" and v.Parent then
firetouchinterest(playerHead, v.Parent, 0)
wait()
end
end
end
end)
spawn(function()
local playerHead = game.Players.LocalPlayer.Character.Head
while wait() do
if not getgenv().HellStars then break end
for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
if v.Name == "TouchInterest" and v.Parent then
firetouchinterest(playerHead, v.Parent, 0)
wait()
end
end
end
end)
spawn(function()
local playerHead = game.Players.LocalPlayer.Character.Head
while wait() do
if not getgenv().CaveStars then break end
for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
if v.Name == "TouchInterest" and v.Parent then
firetouchinterest(playerHead, v.Parent, 0)
wait()
end
end
end
end)
spawn(function()
local playerHead = game.Players.LocalPlayer.Character.Head
while wait() do
if not getgenv().IceStars then break end
for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
if v.Name == "TouchInterest" and v.Parent then
firetouchinterest(playerHead, v.Parent, 0)
wait()
end
end
end
end)
spawn(function()
local playerHead = game.Players.LocalPlayer.Character.Head
while wait() do
if not getgenv().CandyStars then break end
for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
if v.Name == "TouchInterest" and v.Parent then
firetouchinterest(playerHead, v.Parent, 0)
wait()
end
end
end
end)