MADE BY SaturnDex
FEATURE:
- AUTO CLICK
- AUTO FEED
- AND MORE
- AUTO PICK
- .
- https://www.roblox.com/games/9742783208/Raise-a-Yippee-RELEASE?AssetId=9742783208
SCRIPT:
--[[
MADE BY DEX <3
> Dex#8822
> SaturnDex @ V3rm
--]]
-- SETTINGS --
_G.autoClick = false -- auto clicks pet
_G.autoPickup = false -- auto picks up money
_G.autoFlower = false -- auto picks up and plants flowers
_G.autoFeed = false -- auto feeds
autoFeedNum = 5 -- auto feeds if hunger is under 5 (50%)
-- SCRIPT --
local pRoot = game.Players.LocalPlayer.Character.HumanoidRootPart
local lPlayer = game.Players.LocalPlayer
-- stolen from devforum :kull:
local char = lPlayer.Character or lPlayer.CharacterAdded:Wait() -- gets the player's character
local hum = char:FindFirstChildOfClass("Humanoid") -- get the humanoid
local function fireproximityprompt(Obj, Amount, Skip)
if Obj.ClassName == "ProximityPrompt" then
Amount = Amount or 1
local PromptTime = Obj.HoldDuration
if Skip then
Obj.HoldDuration = 0
end
for i = 1, Amount do
Obj:InputHoldBegin()
if not Skip then
wait(Obj.HoldDuration)
end
Obj:InputHoldEnd()
end
Obj.HoldDuration = PromptTime
else
error("userdata<ProximityPrompt> expected")
end
end
spawn(function()
while _G.autoClick and wait() do
fireclickdetector(game:GetService("Workspace").Creature.Tbh.ClickDetector)
end
end)
spawn(function()
while _G.autoPickup and wait() do
for i ,v in pairs(game:GetService("Workspace").Debris:GetDescendants()) do
if v:IsA("TouchTransmitter") then
firetouchinterest(pRoot, v.Parent, 0)
firetouchinterest(pRoot, v.Parent, 1)
end
end
end
end)
spawn(function()
while _G.autoFeed and wait() do
if game:GetService("Workspace").Creature.Tbh.Values.Hunger.Value < autoFeedNum then
game:GetService("ReplicatedStorage").Events.ShopRemote:FireServer("Chip Flakes", false)
wait(0.5)
pRoot.CFrame = game:GetService("Workspace").Delivery["Chip Flakes"].CFrame
wait(0.1)
pRoot.CFrame = game:GetService("Workspace").Assets.Food.bowl.CFrame
wait(0.1)
t = game:GetService("Players").LocalPlayer.Backpack["Chip Flakes"]
hum:EquipTool(t)
wait(0.1)
fireproximityprompt(game:GetService("Workspace").Assets.Food.bowl.Fill,1,true)
wait(30)
end
end
end)
spawn(function()
while _G.autoFlower and wait() do
for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == "Handle" and v.Parent.Name == "Flower" then
pRoot.CFrame = v.CFrame
wait(0.5)
pRoot.CFrame = game:GetService("Workspace").Map.Farm.Flowers.Proximity.CFrame
wait(0.1)
tt = game:GetService("Players").LocalPlayer.Backpack["Flower"]
hum:EquipTool(tt)
wait(0.1)
fireproximityprompt(game:GetService("Workspace").Map.Farm.Flowers.Proximity.ProximityPrompt,1,true)
end
end
end
end)