Description
auto rolls character and auto deletes the character if it is not a Mythic (highest rarity i think)
getgenv().autodelete = true -- set to false if you dont want to auto delete
getgenv().autoopen = true -- set to false if you dont want to auto open
task.spawn(function()
while true do wait()
if not getgenv().autodelete then
break
end
for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.Inventory.ScrollingFrame:GetChildren()) do
if v.Name == "PlayerCard" then
for i,v in pairs(v:GetChildren()) do
if v.Name == "Rarity" and v.Text ~= "Mythic" then
local lol = v.Parent.Info.Id.Text
local hi = string.sub(lol, 2)
local num = tonumber(hi)
game:GetService("ReplicatedStorage"):WaitForChild("DeleteCard"):FireServer(num)
game:GetService("ReplicatedStorage"):WaitForChild("GetInventory"):InvokeServer()
end
end
end
end
end
end)
task.spawn(function()
while true do wait()
if not getgenv().autoopen then
break
end
game:GetService("ReplicatedStorage"):WaitForChild("OpenPack"):InvokeServer()
end
end)