Pixel Piece Script | INFINITE STATS – USE BEFORE PATCH!

Created by Jaffrey

Features:

  • INFINITE STATS
local args = {
    [1] = {
        ["Call"] = "EvolveStats",
        ["Attribute"] = "Gun",
        ["PointsAdd"] = 0/0
    }
}

game:GetService("ReplicatedStorage").Files.Remotes.SinglePlayers[game.Players.LocalPlayer.Name].RemoteStatus.statusFunc:InvokeServer(unpack(args))

ENJOY!

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⚠️ Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link.

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