MADE BY
FEATURE:
- built in anti afk
- buy noobs, evolve noobs, collect the noobs heads, upgrade tick 10 or 1, autosell, antiban, auto noobmatics
- walkspeed, jumppower
SCRIPT:
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
print('loaded antiafk :D')
if game.PlaceId == 10325366821 then
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Thx for using script :D Script by Owenn#1382", "Ocean")
local Main = Window:NewTab("Main")
local MainSection = Main:NewSection("Main")
MainSection:NewToggle("Buy oofs", "e", function(state)
if state then
_G.jo = true;
spawn(function()
while _G.jo == true do
game:GetService("ReplicatedStorage").PurchaseNoob:FireServer()
wait(0.2)
end
end)
else
_G.jo = false;
spawn(function()
while _G.jo == true do
game:GetService("ReplicatedStorage").PurchaseNoob:FireServer()
wait(0.2)
end
end)
end
end)
MainSection:NewToggle("Auto Evolve oofs", "e", function(state)
if state then
_G.apples = true;
spawn(function()
while _G.apples == true do
game:GetService("ReplicatedStorage").GoldenNoob:FireServer()
wait(0.2)
end
end)
else
_G.apples = false;
spawn(function()
while _G.apples == true do
game:GetService("ReplicatedStorage").GoldenNoob:FireServer()
wait(0.2)
end
end)
end
end)
MainSection:NewButton("Auto Collect Heads (Cant Turn This Off)", "Auto Collects heads", function()
local localPlayer = game:GetService('Players').LocalPlayer
for _, v in pairs(workspace.Plots:GetChildren()) do
v.Oofs.ChildAdded:Connect(function(child)
if (child.Name == 'OOFBALL') then
child.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
end
end)
for _, v in pairs(v.Oofs:GetChildren()) do
if (v.Name == 'OOFBALL') then
v.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
end
end
end
end)
MainSection:NewToggle("tick upgrade by 10", "e", function(state)
if state then
_G.hiya = true;
spawn(function()
while _G.hiya == true do
local args = {
[1] = 10
}
game:GetService("ReplicatedStorage").IncreaseTick:FireServer(unpack(args))
wait(0.2)
end
end)
else
_G.hiya = false;
spawn(function()
while _G.hiya == true do
local args = {
[1] = 10
}
game:GetService("ReplicatedStorage").IncreaseTick:FireServer(unpack(args))
wait(0.2)
end
end)
end
end)
MainSection:NewToggle("tick upgrade by 1", "e", function(state)
if state then
_G.nice = true;
spawn(function()
while _G.nice == true do
game:GetService("ReplicatedStorage").IncreaseTick:FireServer()
wait(0.2)
end
end)
else
_G.nice = false;
spawn(function()
while _G.nice == true do
game:GetService("ReplicatedStorage").IncreaseTick:FireServer()
wait(0.2)
end
end)
end
end)
MainSection:NewToggle("auto sell", "e", function(state)
if state then
_G.thanksforusingthis = true;
spawn(function()
while _G.thanksforusingthis == true do
game.Workspace.Plots.Plot1.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot2.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot3.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot4.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot5.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot6.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot7.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
task.wait()
wait()
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait()
task.wait()
end
end)
else
_G.thanksforusingthis = false;
spawn(function()
while _G.thanksforusingthis == true do
game.Workspace.Plots.Plot1.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot2.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot3.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot4.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot5.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot6.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot7.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
task.wait()
wait()
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait()
task.wait()
end
end)
end
end)
MainSection:NewToggle("antiban", "e", function(state)
if state then
_G.antiban = true;
spawn(function()
while _G.antiban == true do
local CFrameEnd = CFrame.new(-503.84021, 16.043438, -165.258881, 0.0635921806, 1.01517639e-08, -0.997975945, -2.01509476e-08, 1, 8.88831142e-09, 0.997975945, 1.95449346e-08, 0.0635921806
)
local Time = .1
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()
wait()
local CFrameEnd = CFrame.new(-479.393127, 9.67599392, -201.424805, -0.0987465382, -5.11127389e-08, -0.995112598, 6.45028875e-09, 1, -5.20038448e-08, 0.995112598, -1.1553964e-08, -0.0987465382
)
local Time = .1
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()
wait()
end
end)
else
_G.antiban = false;
spawn(function()
while _G.antiban == true do
local CFrameEnd = CFrame.new(-503.84021, 16.043438, -165.258881, 0.0635921806, 1.01517639e-08, -0.997975945, -2.01509476e-08, 1, 8.88831142e-09, 0.997975945, 1.95449346e-08, 0.0635921806
)
local Time = .1
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()
wait()
local CFrameEnd = CFrame.new(-479.393127, 9.67599392, -201.424805, -0.0987465382, -5.11127389e-08, -0.995112598, 6.45028875e-09, 1, -5.20038448e-08, 0.995112598, -1.1553964e-08, -0.0987465382
)
local Time = .1
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()
wait()
end
end)
end
end)
local Noobomatic = Window:NewTab("Noobomatic")
local NoobomaticSection = Noobomatic:NewSection("Noobomatic")
NoobomaticSection:NewToggle("autonoobomatic 1 to 5", "e", function(state)
if state then
_G.noobomatic1 = true;
spawn(function()
while _G.noobomatic1 == true do
local args = {
[1] = 1
}
game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
else
_G.noobomatic1 = false;
spawn(function()
while _G.noobomatic1 == true do
local args = {
[1] = 1
}
game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
end
end)
NoobomaticSection:NewToggle("autonoobomatic 2 to 10", "e", function(state)
if state then
_G.noobomatic2 = true;
spawn(function()
while _G.noobomatic2 == true do
local args = {
[1] = 2
}
game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
else
_G.noobomatic2 = false;
spawn(function()
while _G.noobomatic2 == true do
local args = {
[1] = 2
}
game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
end
end)
NoobomaticSection:NewToggle("autonoobomatic 3 to 25", "e", function(state)
if state then
_G.noobomatic3 = true;
spawn(function()
while _G.noobomatic3 == true do
local args = {
[1] = 3
}
game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
else
_G.noobomatic3 = false;
spawn(function()
while _G.noobomatic3 == true do
local args = {
[1] = 3
}
game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
end
end)
local Player = Window:NewTab("Player")
local PlayerSection = Player:NewSection("Player")
PlayerSection:NewSlider("Walkspeed", "e", 500, 0, function(walkspeed)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = walkspeed
end)
PlayerSection:NewSlider("JumpPower", "SliderInfo", 500, 0, function(jumppower)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = jumppower
end)
local Credits = Window:NewTab("Credits")
local CreditsSection = Credits:NewSection("Credits")
CreditsSection:NewButton("Creator Owenn#1382", "Discord", function()
print("e")
end)
CreditsSection:NewButton("Libary = KavoLibary", "https://xheptcofficial.gitbook.io/kavo-library/", function()
print("https://xheptcofficial.gitbook.io/kavo-library/")
end)
end