Northside Chicago | One Click

MADE BY sintax

FEATURE:

SCRIPT:

local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
local X = {
   [1] = nil,
   [2] = plr,
   [3] = nil,
   [4] = nil,
   [5] = nil,
   [6] = {
       [1] = 0,
       [2] = 0,
       [3] = false,
       [4] = false,
       [7] = 100,
       [8] = 100
   },
   [7] = {
       [1] = false,
       [2] = 5,
       [3] = 3
   },
   [8] = nil,
   [9] = {
       [1] = false,
       [2] = {
           [1] = 1930359546
       },
       [3] = 1,
       [4] = 1.5,
       [5] = 1
   }
}

function getWeapon()

   for i , v in pairs (game:GetDescendants()) do
     
      if (v:IsA("Tool")) then
         
          local tool = v
         
         for i ,v in pairs (tool:GetChildren()) do
             
             if (v.Name == "GunScript_Local") then
                 
                 for i ,v in pairs (tool:GetChildren()) do
                     
                     if (v.Name == "Setting" and v:IsA("ModuleScript")) then
                       
                        return tool
                         
                     end
                     
                 end
                 
             end
             
         end
         
      end
       
   end
   
end

mouse.Button1Down:Connect(function()
   
if mouse.Target and mouse.Target.Parent then
   
   for victimIndex, victim in pairs (game.Players:GetChildren()) do
     
      for partIndex, part in pairs (victim.Character:GetChildren()) do
         
         if (mouse.Target == part or mouse.Target == part.Parent) then
             
             for playerIndex, player in pairs (game.Players:GetChildren()) do

                       if (player == victim) then
                         
                           local weapon = getWeapon()

                           X[1] = weapon
                           X[3] = player.Character.Humanoid
                           X[4] = player.Character.HumanoidRootPart
                           X[5] = math.huge
                           X[8] = player.Character.Head
                           
                           local gSetting = require(weapon.Setting)
                                       
                           gSetting.Ammo = 99999
                           gSetting.MaxAmmo = 99999999
                           gSetting.ExplosiveEnabled = true
                           gSetting.FreezingBullet = true
                       
                           game:GetService("ReplicatedStorage").InflictTarget:InvokeServer(unpack(X))
                           
                           print("Click killed " .. player.Name)
                           
                       end
                   
               end
               
               end
         
       end
       
   end
   
   end

end)
   

⚠️ Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link.

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