Created by insanedude59
Features:
local runServ = game:GetService("RunService")
getgenv().Toggle = true-- true | false
if getgenv().Toggle == true then
runServ:BindToRenderStep("abcdefg", Enum.RenderPriority.Camera.Value, function()
for i,v in pairs(game:GetDescendants()) do
if v.Name == "Slash" then
v:FireServer()
end
end
end)
end
if getgenv().Toggle == false then
runServ:UnbindFromRenderStep("abcdefg")
end