MURDER MYSTERY 2 all weapons [CLIENT-SIDED]

MADE BY NotPr0

FEATURE:

  • ALL WEAPONS SKINS [CLIENT SIDED]
  • .
  • DEV NOTE:

It will give you all gun and knife skins [ranging from an amount of 1 to 5]
Change the amount at min and max [pretty self explanatory]

When you equip the weapons it doesn’t appear ingame sadly, altough I can make a script for that maybe soon.

SCRIPT:

local WeaponOwnedRange = {
min=1,
max=5
}

local DataBase, PlayerData = getrenv()._G.Database, getrenv()._G.PlayerData

local newOwned = {}

for i,v in next, DataBase.Item do
newOwned[i] = math.random(WeaponOwnedRange.min, WeaponOwnedRange.max) -- newOwned[Weapon]: ItemCount
end

local PlayerWeapons = PlayerData.Weapons

game:GetService("RunService"):BindToRenderStep("InventoryUpdate", 0, function()
PlayerWeapons.Owned = newOwned
end)

game.Players.LocalPlayer.Character.Humanoid.Health = 0

⚠️ Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link.

📋 Notice: If you find any of the scripts patched or not working, please report it to Forever4D through Discord. The script will be removed or marked as patched!