MADE BY NotPr0
FEATURE:
- ALL WEAPONS SKINS [CLIENT SIDED]
- .
- DEV NOTE:
It will give you all gun and knife skins [ranging from an amount of 1 to 5]
Change the amount at min and max [pretty self explanatory]
When you equip the weapons it doesn’t appear ingame sadly, altough I can make a script for that maybe soon.
SCRIPT:
local WeaponOwnedRange = {
min=1,
max=5
}
local DataBase, PlayerData = getrenv()._G.Database, getrenv()._G.PlayerData
local newOwned = {}
for i,v in next, DataBase.Item do
newOwned[i] = math.random(WeaponOwnedRange.min, WeaponOwnedRange.max) -- newOwned[Weapon]: ItemCount
end
local PlayerWeapons = PlayerData.Weapons
game:GetService("RunService"):BindToRenderStep("InventoryUpdate", 0, function()
PlayerWeapons.Owned = newOwned
end)
game.Players.LocalPlayer.Character.Humanoid.Health = 0