Created by dylbobzrulez
Features:
- STAT CHANGER
function setvalue(obj, val)
local newv = -((obj.Value - val))
if newv < 0 then
newv = math.abs(newv)
else
newv = -newv
end
game:GetService("ReplicatedStorage")["ACS_Engine"].Events.Refil:FireServer(obj, newv)
end
setvalue(game.Players.LocalPlayer.leaderstats.Money, 99999999)