Created by flatter#8726
Features:
- TELEPORT TO SPAWNED FRUIT
local UIS = game:GetService("UserInputService")
local playerTP = game.Players.LocalPlayer.Character
if playerTP.Humanoid.Health > 1 then
UIS.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.K then
local powerLocations = game.Workspace.PowerSpawn.SpawnedPower:FindFirstChildOfClass("Tool")
playerTP:MoveTo(powerLocations.Handle.Position)
end
end)
end