Created by magnetwashere
Features:
- AUTO FARM
if getgenv().Stepped ~= nil and getgenv().WhileLoop ~= nil then
getgenv().Stepped:Disconnect()
getgenv().Stepped = nil
task.cancel(getgenv().WhileLoop)
getgenv().WhileLoop = nil
end
getgenv().Enabled = false -- // Change to "false" to disable
if getgenv().Enabled == false then
return
end
local Player = game:GetService("Players").LocalPlayer
local RunService = game:GetService("RunService")
local RepStorage = game:GetService("ReplicatedStorage")
local Level = Player.level
local Multiplier = Player.rebirthMultiplier
local RemoteEvents = RepStorage.rEvents
local RebirthEvent = RemoteEvents.rebirthEvent
local OrbEvent = RemoteEvents.orbEvent
local Functions = require(RepStorage.globalFunctions)
local OrbArguments = {
{[1] = "collectOrb", [2] = "Red Orb", [3] = "City"},
{[1] = "collectOrb", [2] = "Gem", [3] = "City"},
{[1] = "collectOrb", [2] = "Blue Orb", [3] = "City"},
{[1] = "collectOrb", [2] = "Yellow Orb", [3] = "City"},
{[1] = "collectOrb", [2] = "Orange Orb", [3] = "City"}
}
getgenv().Stepped = RunService.Stepped:Connect(function()
for _, Obj in next, Workspace.Hoops:GetChildren() do
if Player.Character ~= nil then
firetouchinterest(Player.Character.HumanoidRootPart, Obj, 0)
task.wait()
firetouchinterest(Player.Character.HumanoidRootPart, Obj, 1)
end
end
end)
getgenv().WhileLoop = task.spawn(function()
while task.wait() and getgenv().Enabled == true do
local NeededRebirths = Functions.calculateRequiredRebirthLevel(Multiplier.Value - 1)
for _, Arguments in next, OrbArguments do
OrbEvent:FireServer(table.unpack(Arguments))
end
if tonumber(NeededRebirths) == tonumber(Level.Value) then
RebirthEvent:FireServer("rebirthRequest")
end
end
end)