Kentucky Zombie game | Kill All, God Mode, Mod Guns

MADE BY usamiername

FEATURES:

  • KILL ALL
  • GOD MODE
  • MOD GUNS

SCRIPTS: [3]

MOD GUN:

game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  if v:FindFirstChild("ACS_Settings") then
      local settings = require(v.ACS_Settings)
      settings.camRecoil = {
          camRecoilUp = {0, 0},
          camRecoilTilt = {0, 0},
          camRecoilLeft = {0, 0},
          camRecoilRight = {0, 0}
      }
      settings.gunRecoil = {
          gunRecoilUp = {0, 0},
          gunRecoilTilt = {0, 0},
          gunRecoilLeft = {0, 0},
          gunRecoilRight = {0, 0}
      }
      settings.MinRecoilPower = 0
      settings.MaxRecoilPower = 0
      settings.MinSpread = 0
      settings.MaxSpread = 0
      settings.ShootType = 3
      settings.ShellInsert = false
      game.ReplicatedStorage.ACS_Engine.Events.RepAmmo:FireServer(v, 500, 500, false)
      wait(0.3)
  end
end

KILL ALL:

function killPlayer(plr)
  local tool = nil
  for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
      if v:FindFirstChild("ACS_Settings") then
          tool = v
          break
      end
  end
  if not tool then return warn("Tools not found") end
  if not plr.Character then return warn("No character found") end
  game.ReplicatedStorage.ACS_Engine.Events.Damage:InvokeServer(
      tool,
      plr.Character.Humanoid,
      0,
      1,
      require(tool.ACS_Settings),
      {
       ["SpreadRM"] = 1,
       ["RecoilPowerStepAmount"] = 1,
       ["Zoom2Value"] = 60,
       ["MaxSpread"] = 1,
       ["MinRecoilPower"] = 1,
       ["DamageMod"] = 1,
       ["gunRecoilMod"] = {
       ["RecoilRight"] = 1,
       ["RecoilLeft"] = 1,
       ["RecoilTilt"] = 1,
       ["RecoilUp"] = 1
       },
       ["MaxRecoilPower"] = 1,
       ["AimInaccuracyStepAmount"] = 1,
       ["WalkMult"] = 1,
       ["MuzzleVelocity"] = 1,
       ["MinSpread"] = 1,
       ["adsTime"] = 1,
       ["AimRM"] = 1,
       ["minDamageMod"] = 1,
       ["AimInaccuracyDecrease"] = 1,
       ["camRecoilMod"] = {
       ["RecoilRight"] = 1,
       ["RecoilLeft"] = 1,
       ["RecoilUp"] = 1,
       ["RecoilTilt"] = 1
       },
       ["ZoomValue"] = 60
      },
      nil,
      nil,
      game.ReplicatedStorage.ACS_Engine.Events.AcessId:InvokeServer(game.Players.LocalPlayer.UserId) .. "-" .. game.Players.LocalPlayer.UserId
  )
end

for i,v in pairs(game.Players:GetChildren()) do
   if i~=1 then killPlayer(v) end
end

GOD MODE:

game.ReplicatedStorage.ACS_Engine.Events.Damage:InvokeServer(
  nil,
  nil,
  nil,
  nil,
  nil,
  nil,
  true,
  -(0/0),
  game.ReplicatedStorage.ACS_Engine.Events.AcessId:InvokeServer(game.Players.LocalPlayer.UserId) .. "-" .. game.Players.LocalPlayer.UserId
)

while wait() do
   game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
end

⚠️ Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link.

📋 Notice: If you find any of the scripts patched or not working, please report it to Forever4D through Discord. The script will be removed or marked as patched!