INCREMENTAL OBBY | INF CASH!!

MADE BY kidscripts

FEATURES:

  • AUTO CASH
  • AutoUpgrader
  • AutoCash

GAME LINK:
INCREMENTAL OBBY

SCRIPTS: [4]

AUTO CASH

-- if you see some kid named leggar city Or GreggPerry56 or 5pickleReal then thats me
-- dont bug me about the ass code idc its just remotes not functions or any other shi
--// 5picklebarry#6085
getgenv().ball = true  
while wait() do
      if getgenv().Ball  == true then
local args = {
   [1] = "Area1",
   [2] = "Point1"
}

game:GetService("ReplicatedStorage").Remotes.MoneyPoint:FireServer(unpack(args))
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.GetCashInValue:InvokeServer()
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.CashIn:FireServer()
      end
  end

AUTO UPGRADER + AUTO CASH

-- if you see some kid named leggar city Or GreggPerry56 or 5pickleReal then thats me
-- dont bug me about the ass code idc its just remotes not functions or any other shi
--// 5picklebarry#6085
getgenv().Ball = true  
while wait() do
      if getgenv().Ball == true then
local args = {
   [1] = "Area1",
   [2] = "Point1"
}

game:GetService("ReplicatedStorage").Remotes.MoneyPoint:FireServer(unpack(args))
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.GetCashInValue:InvokeServer()
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.CashIn:FireServer()
wait("0.1")
local args = {[1] = "UpgradeMoney1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "UpgradeMoney2"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "CloserPoint1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "UpgradeMoney3"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
      end
  end

Use this version if you have area 2 unlocked/the 300$ thing

-- if you see some kid named leggar city Or GreggPerry56 or 5pickleReal then thats me
-- dont bug me about the ass code idc its just remotes not functions or any other shi
--// 5picklebarry#6085
getgenv().Ball = true  
while wait() do
      if getgenv().Ball == true then
local args = {
   [1] = "Area2",
   [2] = "Point2"
}

game:GetService("ReplicatedStorage").Remotes.MoneyPoint:FireServer(unpack(args))
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.GetCashInValue:InvokeServer()
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.CashIn:FireServer()
wait("0.1")
local args = {[1] = "UpgradeMoney1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "UpgradeMoney2"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "CloserPoint1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "UpgradeMoney3"}

game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
      end
  end

Parrotsyay Version of autofarm:

while wait() do
game:GetService("Workspace").ActiveSection.Area1.MoneyPoints.Point1.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").ActiveSection.Area1.Floor.CFrame
local args = {
   [1] = "UpgradeMoney1"
}

game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))

local args = {[1] = "UpgradeMoney2"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))

local args = {[1] = "CloserPoint1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))

local args = {[1] = "UpgradeMoney3"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
end

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