MADE BY kidscripts
FEATURES:
- AUTO CASH
- AutoUpgrader
- AutoCash
GAME LINK:
INCREMENTAL OBBY
SCRIPTS: [4]
AUTO CASH
-- if you see some kid named leggar city Or GreggPerry56 or 5pickleReal then thats me
-- dont bug me about the ass code idc its just remotes not functions or any other shi
--// 5picklebarry#6085
getgenv().ball = true
while wait() do
if getgenv().Ball == true then
local args = {
[1] = "Area1",
[2] = "Point1"
}
game:GetService("ReplicatedStorage").Remotes.MoneyPoint:FireServer(unpack(args))
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.GetCashInValue:InvokeServer()
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.CashIn:FireServer()
end
end
AUTO UPGRADER + AUTO CASH
-- if you see some kid named leggar city Or GreggPerry56 or 5pickleReal then thats me
-- dont bug me about the ass code idc its just remotes not functions or any other shi
--// 5picklebarry#6085
getgenv().Ball = true
while wait() do
if getgenv().Ball == true then
local args = {
[1] = "Area1",
[2] = "Point1"
}
game:GetService("ReplicatedStorage").Remotes.MoneyPoint:FireServer(unpack(args))
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.GetCashInValue:InvokeServer()
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.CashIn:FireServer()
wait("0.1")
local args = {[1] = "UpgradeMoney1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "UpgradeMoney2"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "CloserPoint1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "UpgradeMoney3"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
end
end
Use this version if you have area 2 unlocked/the 300$ thing
-- if you see some kid named leggar city Or GreggPerry56 or 5pickleReal then thats me
-- dont bug me about the ass code idc its just remotes not functions or any other shi
--// 5picklebarry#6085
getgenv().Ball = true
while wait() do
if getgenv().Ball == true then
local args = {
[1] = "Area2",
[2] = "Point2"
}
game:GetService("ReplicatedStorage").Remotes.MoneyPoint:FireServer(unpack(args))
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.GetCashInValue:InvokeServer()
wait("0.1")
game:GetService("ReplicatedStorage").Remotes.CashIn:FireServer()
wait("0.1")
local args = {[1] = "UpgradeMoney1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "UpgradeMoney2"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "CloserPoint1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
wait("0.1")
local args = {[1] = "UpgradeMoney3"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
end
end
Parrotsyay Version of autofarm:
while wait() do
game:GetService("Workspace").ActiveSection.Area1.MoneyPoints.Point1.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").ActiveSection.Area1.Floor.CFrame
local args = {
[1] = "UpgradeMoney1"
}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
local args = {[1] = "UpgradeMoney2"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
local args = {[1] = "CloserPoint1"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
local args = {[1] = "UpgradeMoney3"}
game:GetService("ReplicatedStorage").Remotes.BuyUpgrade:FireServer(unpack(args))
end