Created by mopsfl
Features:
- HITBOX EXTENDER
local HitboxSize = Vector3.new(10,10,10) --too big wont work
if getgenv().c then getgenv().c:Disconnect() end
getgenv().c = game:GetService("RunService").RenderStepped:Connect(function()
for _,v in pairs(workspace:GetChildren()) do
if v:IsA("BasePart") and v.Color == Color3.new(1,0,0) then
v.Transparency = 0.5
v.Size = HitboxSize
end
end
end)