Created by mynameistyrone
Features:
- MAG REACH
- _G.reach is the one you modify to your desire.
local rs=game:GetService("RunService")
local plr=game.Players.LocalPlayer
_G.reach=115 -- studs
for _,v in pairs(workspace:GetDescendants()) do if v:IsA("Seat") then v.Disabled=true end end
while true do
if plr.Character and plr.Character:FindFirstChild("CatchRight") and plr.Character:FindFirstChild("CatchLeft") then
local cl=plr.Character['CatchLeft']
local cr=plr.Character['CatchRight']
for _,v in pairs(workspace:GetChildren()) do
if v.Name=="Football" then
firetouchinterest(cl,v,0)
firetouchinterest(cr,v,0)
task.wait()
firetouchinterest(cl,v,1)
firetouchinterest(cr,v,1)
end
end
if cl.Size~=Vector3.new(_G.reach,_G.reach,_G.reach) then
cl.Size=Vector3.new(_G.reach,_G.reach,_G.reach)
end
if cr.Size~=Vector3.new(_G.reach,_G.reach,_G.reach) then
cr.Size=Vector3.new(_G.reach,_G.reach,_G.reach)
end
end
rs.Stepped:Wait()
end