Description
Simple script that bypasses the forced FPS cap to make the game perform better. After executing, reset to apply.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remote = ReplicatedStorage.Remote.Challenges.RegeneratedAir
local old
old = hookmetamethod(game, "__namecall", function(self, ...)
local args = {...}
local method = getnamecallmethod()
if not checkcaller() and self == remote and method == "FireServer" then
return nil
end
return old(self, ...)
end)
local function the()
task.wait()
return math.huge
end
local old2
old2 = hookfunction(tick, newcclosure(function(c, ...)
if not checkcaller() then
local sc = getcallingscript()
if sc.Name == 'CL_MAIN_GameScript' then
return the()
end
end
return old2(c, ...)
end))