MADE BY ChickenOnAStrip#6969
FEATURE:
- AUTO FARM
SCRIPT:
--https://www.roblox.com/games/4520536611/Fitness-Simulator
getgenv().autolift = nil;
getgenv().autosell = nil;
getgenv().autobuymorphs = nil;
getgenv().autobuyweights = nil;
getgenv().autobuybodies = nil;
getgenv().autobuytiers = nil;
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
local w = library:CreateWindow("Get Buff Simulator") -- Creates the window
local b = w:CreateFolder("Auto Farm") -- Creates the folder(U will put here your buttons,etc)
--autosell
b:Toggle("Auto Sell",function(bool)
getgenv().autosell = bool
if bool then
autosell();
end
end)
function autosell()
spawn(function()
while getgenv().autosell == true do
game:GetService("ReplicatedStorage").Events.Sell:FireServer()
wait()
end
end)
end
--autolift
b:Toggle("Auto Lift",function(bool)
getgenv().autolift = bool
if bool then
autolift();
end
end)
function autolift()
spawn(function()
while getgenv().autolift == true do
game:GetService("ReplicatedStorage").Events.Lift:FireServer()
wait()
end
end)
end
--automorphs works
b:Toggle("Auto Buy Morphs",function(bool)
getgenv().autobuymorphs = bool
if bool then
autobuymorphs();
end
end)
function autobuymorphs()
spawn(function()
while getgenv().autobuymorphs == true do
game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer("Morphs")
wait()
end
end)
end
--autoweights works
b:Toggle("Auto Buy Weights",function(bool)
getgenv().autobuyweights = bool
if bool then
autobuyweights();
end
end)
function autobuyweights()
spawn(function()
while getgenv().autobuyweights == true do
game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer("Weights")
wait()
end
end)
end
--autobodies works
b:Toggle("Auto Buy Bodies",function(bool)
getgenv().autobuybodies = bool
if bool then
autobodies();
end
end)
function autobodies()
spawn(function()
while getgenv().autobuybodies == true do
game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer("Bodies")
wait()
end
end)
end
--autotier works
b:Toggle("Auto Buy Tier",function(bool)
getgenv().autobuytiers = bool
if bool then
autobodies();
end
end)
function autotier()
spawn(function()
while getgenv().autobuytiers == true do
game:GetService("ReplicatedStorage").Events["Buy All"]:FireServer("Tiers")
wait()
end
end)
end