MADE BY nathan#2400
FEATURE:
- OBJECTIVE ESP
- BHOP
--[[
Evade Objective ESP and Bhop
by n6palm | nathan#2400
> Objectives will automatically be highlighted + notification
> Hold space to bhop
// 29/9/22 | Latest update: [✨UNUSUALS]
]]
--// Settings
getgenv().Settings = {
ObjectiveESP = true,
Bhop = true
}
--// Executing again will only change settings
if (getgenv().Ran) then
return
end
getgenv().Ran = true
--// Services
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
local Workspace = game:getService("Workspace")
local Players = Game:getService("Players")
--// Variables
local Player = Players.LocalPlayer
local ModelBlacklist = {
"CUBE",
"SaferoomDoor",
"SaferoomDoor2",
"Bus"
}
--// Functions
function SendNotification(Te)
StarterGui:SetCore("SendNotification", {Title="Highlight Success", Text=tostring(Te)})
end
function HighlightPart(Part)
if (Part == nil) then return end
local Highlight = Instance.new("Highlight")
Highlight.Parent = Part
Highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
Highlight.Enabled = true
end
function IsHighlighted(Part)
if (Part:FindFirstChildWhichIsA("Highlight") == nil) then
return false
end
return true
end
function IsModelHighlighted(Model)
for _,v in pairs(Model:GetChildren()) do
if (v:FindFirstChildWhichIsA("Highlight") ~= nil) then
return true
end
end
return false
end
function ObjectiveESP()
local Objectives = game.Workspace.Game.Map.Parts:FindFirstChild("Objectives")
if (Objectives == nil) then return completionObjectives end
for i,v in pairs(Objectives:GetChildren()) do
if (v:FindFirstChild("Task") ~= nil) then
local Task = require(v.Task)
local Key = v:FindFirstChild("Key")
local Part = v:FindFirstChild("Part")
local Switch = v:FindFirstChild("Switch")
local Door = v:FindFirstChild("Door")
local Model = v:FindFirstChildWhichIsA("Model")
if (Task.TaskLength) then
if (Key ~= nil and IsHighlighted(Key) == false) then
HighlightPart(Key)
SendNotification(tostring(Key.Name))
elseif (Part ~= nil and IsHighlighted(Part) == false and Model == nil) then
HighlightPart(Part)
SendNotification(tostring(Part.Parent.Name))
elseif (Switch ~= nil and Switch.Parent.Name ~= "Opener" and IsHighlighted(Switch) == false) then
HighlightPart(Switch)
HighlightPart(v:FindFirstChild("Mover"))
HighlightPart(v:FindFirstChild("A"))
HighlightPart(v:FindFirstChild("Det1"))
SendNotification(tostring(Switch.Parent.Name))
elseif (Door ~= nil and Door.Parent.Name == "Doorway" and IsHighlighted(Door) == false) then
HighlightPart(Door)
SendNotification(tostring(Door.Parent.Name))
elseif (Model ~= nil and (Part == nil or Switch == nil) and table.find(ModelBlacklist, Model.Name) == nil and IsModelHighlighted(Model) == false) then
for _,v in pairs(Model:GetChildren()) do
HighlightPart(v)
end
SendNotification(tostring(Model.Name))
end
end
end
end
end
function Bhop()
if (Player.Character ~= nil and Player.Character.Humanoid ~= nil) then
local Humanoid = Player.Character:FindFirstChild('Humanoid')
if (UserInputService:IsKeyDown(Enum.KeyCode.Space) == true and Humanoid.FloorMaterial ~= Enum.Material.Air) then
keyrelease(0x20); keypress(0x20)
end
end
end
--// Hooks
--[[
local Old
Old = hookmetamethod(game, "__namecall", function(...)
local args = {...}
if (not checkcaller() and getnamecallmethod() == "InvokeServer" and getgenv().Settings.Bhop == true and args[2] == "JumpDone" and UserInputService:IsKeyDown(Enum.KeyCode.Space) == true) then
keyrelease(0x20); keypress(0x20)
end
return Old(...)
end)]]
--// Heartbeat
RunService.Heartbeat:Connect(function()
if (getgenv().Settings.ObjectiveESP == true) then
ObjectiveESP()
end
if (getgenv().Settings.Bhop == true) then
Bhop()
end
end)