Driving Empire ACCESS ALL DEALERS ANYWHERE & TELEPORT TO RACES

Created by j3r3my76

Features:

  • ACCESS ALL DEALERS ANYWHERE
  • TELEPORT TO RACES

SCRIPT:

local ScreenGui = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local Cars = Instance.new("TextButton")
local Boats = Instance.new("TextButton")
local Planes = Instance.new("TextButton")
local TPToCircuitRace = Instance.new("TextButton")
local TPToDragRace = Instance.new("TextButton")
local TPToHighwayRace = Instance.new("TextButton")
local TPToCountryRace = Instance.new("TextButton")

--Properties:

ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Main.Name = "Main"
Main.Parent = ScreenGui
Main.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Main.BackgroundTransparency = 0.500
Main.Position = UDim2.new(0.486336917, 0, 0.371335506, 0)
Main.Size = UDim2.new(0.183327571, 0, 0.279044509, 0)
Main.Active = true
Main.Draggable = true
TextLabel.Parent = Main
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(1, 0, 0.194552526, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Driving Empire"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true

Cars.Name = "Cars"
Cars.Parent = Main
Cars.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Cars.BackgroundTransparency = 0.300
Cars.Position = UDim2.new(0, 0, 0.256809324, 0)
Cars.Size = UDim2.new(0.46981138, 0, 0.194552526, 0)
Cars.Font = Enum.Font.SourceSans
Cars.Text = "Enter Car Dealer"
Cars.TextColor3 = Color3.fromRGB(255, 255, 255)
Cars.TextScaled = true
Cars.TextSize = 14.000
Cars.TextWrapped = true
Cars.MouseButton1Click:Connect(function()
	local args = {
		[1] = "Enter",
		[2] = "Cars"
	}

	game:GetService("ReplicatedStorage").Remotes.Location:FireServer(unpack(args))
end)
Boats.Name = "Boats"
Boats.Parent = Main
Boats.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Boats.BackgroundTransparency = 0.300
Boats.Position = UDim2.new(0, 0, 0.505836546, 0)
Boats.Size = UDim2.new(0.46981138, 0, 0.194552526, 0)
Boats.Font = Enum.Font.SourceSans
Boats.Text = "Enter Boat Dealer"
Boats.TextColor3 = Color3.fromRGB(255, 255, 255)
Boats.TextScaled = true
Boats.TextSize = 14.000
Boats.TextWrapped = true
Boats.MouseButton1Click:Connect(function()
	local args = {
		[1] = "Enter",
		[2] = "Boats"
	}

	game:GetService("ReplicatedStorage").Remotes.Location:FireServer(unpack(args))
end)
Planes.Name = "Planes"
Planes.Parent = Main
Planes.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Planes.BackgroundTransparency = 0.300
Planes.Position = UDim2.new(0, 0, 0.754863799, 0)
Planes.Size = UDim2.new(0.46981138, 0, 0.194552526, 0)
Planes.Font = Enum.Font.SourceSans
Planes.Text = "Enter Planes Dealer"
Planes.TextColor3 = Color3.fromRGB(255, 255, 255)
Planes.TextScaled = true
Planes.TextSize = 14.000
Planes.TextWrapped = true
Planes.MouseButton1Click:Connect(function()
	local args = {
		[1] = "Enter",
		[2] = "Aviation"
	}

	game:GetService("ReplicatedStorage").Remotes.Location:FireServer(unpack(args))
end)
TPToCircuitRace.Name = "TP To Circuit Race"
TPToCircuitRace.Parent = Main
TPToCircuitRace.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TPToCircuitRace.BackgroundTransparency = 0.300
TPToCircuitRace.Position = UDim2.new(0.50754714, 0, 0.256809324, 0)
TPToCircuitRace.Size = UDim2.new(0.46981138, 0, 0.143968865, 0)
TPToCircuitRace.Font = Enum.Font.SourceSans
TPToCircuitRace.Text = "TP To Circuit Race"
TPToCircuitRace.TextColor3 = Color3.fromRGB(255, 255, 255)
TPToCircuitRace.TextScaled = true
TPToCircuitRace.TextSize = 14.000
TPToCircuitRace.TextWrapped = true
TPToCircuitRace.MouseButton1Click:Connect(function()
	local args = {
		[1] = "tp",
		[2] = "circuit"
	}

	game:GetService("ReplicatedStorage").Remotes.ClientCommunication:FireServer(unpack(args))	
end)	
TPToDragRace.Name = "TP To Drag Race"
TPToDragRace.Parent = Main
TPToDragRace.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TPToDragRace.BackgroundTransparency = 0.300
TPToDragRace.Position = UDim2.new(0.50754714, 0, 0.451361835, 0)
TPToDragRace.Size = UDim2.new(0.46981138, 0, 0.151750967, 0)
TPToDragRace.Font = Enum.Font.SourceSans
TPToDragRace.Text = "TP To Drag Race"
TPToDragRace.TextColor3 = Color3.fromRGB(255, 255, 255)
TPToDragRace.TextScaled = true
TPToDragRace.TextSize = 14.000
TPToDragRace.TextWrapped = true
TPToDragRace.MouseButton1Click:Connect(function()
	local args = {
		[1] = "tp",
		[2] = "drag"
	}

	game:GetService("ReplicatedStorage").Remotes.ClientCommunication:FireServer(unpack(args))	
end)	
TPToHighwayRace.Name = "TP To Highway Race"
TPToHighwayRace.Parent = Main
TPToHighwayRace.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TPToHighwayRace.BackgroundTransparency = 0.300
TPToHighwayRace.Position = UDim2.new(0.50754714, 0, 0.645914376, 0)
TPToHighwayRace.Size = UDim2.new(0.46981138, 0, 0.151750967, 0)
TPToHighwayRace.Font = Enum.Font.SourceSans
TPToHighwayRace.Text = "TP To Highway Race"
TPToHighwayRace.TextColor3 = Color3.fromRGB(255, 255, 255)
TPToHighwayRace.TextScaled = true
TPToHighwayRace.TextSize = 14.000
TPToHighwayRace.TextWrapped = true
TPToHighwayRace.MouseButton1Click:Connect(function()
	local args = {
		[1] = "tp",
		[2] = "highway"
	}

	game:GetService("ReplicatedStorage").Remotes.ClientCommunication:FireServer(unpack(args))	
end)	
TPToCountryRace.Name = "TP To Country Race"
TPToCountryRace.Parent = Main
TPToCountryRace.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
TPToCountryRace.BackgroundTransparency = 0.300
TPToCountryRace.Position = UDim2.new(0.50754714, 0, 0.821011662, 0)
TPToCountryRace.Size = UDim2.new(0.46981138, 0, 0.151750967, 0)
TPToCountryRace.Font = Enum.Font.SourceSans
TPToCountryRace.Text = "TP To Country Race"
TPToCountryRace.TextColor3 = Color3.fromRGB(255, 255, 255)
TPToCountryRace.TextScaled = true
TPToCountryRace.TextSize = 14.000
TPToCountryRace.TextWrapped = true
TPToCountryRace.MouseButton1Click:Connect(function()
	local args = {
		[1] = "tp",
		[2] = "cc"
	}

	game:GetService("ReplicatedStorage").Remotes.ClientCommunication:FireServer(unpack(args))	
end)	

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