DRAGON BLADE OPEN WORLD RPG SCRIPT | INSTA-UNLOCK ALL LANDMARKS


Created by Unordinary

Features:

  • Visit All Landmarks
local a = Instance.new("BoolValue")
a.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
a.Name = "Checkpoint_WorldTeleporter_FairyTree"
a.Value = true
a.Archivable = true
local b = Instance.new("BoolValue")
b.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
b.Name = "Checkpoint_Vendor_Intro"
b.Value = true
b.Archivable = true
local c = Instance.new("BoolValue")
c.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
c.Name = "Checkpoint_Vendor_Eggs_Intro"
c.Value = true
c.Archivable = true
local d = Instance.new("BoolValue")
d.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
d.Name = "Checkpoint_Vendor_Settlement_2"
d.Value = true
d.Archivable = true
local e = Instance.new("BoolValue")
e.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
e.Name = "Checkpoint_Vendor_Settlement_3"
e.Value = true
e.Archivable = true
local f = Instance.new("BoolValue")
f.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
f.Name = "Checkpoint_Vendor_Settlement_4"
f.Value = true
f.Archivable = true
local g = Instance.new("BoolValue")
g.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
g.Name = "Checkpoint_Upgrade_Intro_1"
g.Value = true
g.Archivable = true
local h = Instance.new("BoolValue")
h.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
h.Name = "Checkpoint_Upgrade_Intro_2"
h.Value = true
h.Archivable = true
local i = Instance.new("BoolValue")
i.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
i.Name = "Checkpoint_WorldTeleporter_Angel"
i.Value = true
i.Archivable = true
local j = Instance.new("BoolValue")
j.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
j.Name = "Checkpoint_WorldTeleporter_Hero2"
j.Value = true
j.Archivable = true
local k = Instance.new("BoolValue")
k.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
k.Name = "Checkpoint_Vendor_Settlement_5"
k.Value = true
k.Archivable = true
local l = Instance.new("BoolValue")
l.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
l.Name = "Checkpoint_WorldTeleporter_ElderTree"
l.Value = true
l.Archivable = true
local m = Instance.new("BoolValue")
m.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
m.Name = "Checkpoint_WorldTeleporter_Shipwreck"
m.Value = true
m.Archivable = true
local n = Instance.new("BoolValue")
n.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
n.Name = "Checkpoint_WorldTeleporter_Moai"
n.Value = true
n.Archivable = true
local o = Instance.new("BoolValue")
o.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
o.Name = "Checkpoint_WorldTeleporter_Hero1"
o.Value = true
o.Archivable = true
local p = Instance.new("BoolValue")
p.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
p.Name = "Checkpoint_Vendor_Settlement_6"
p.Value = true
p.Archivable = true
local q = Instance.new("BoolValue")
q.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
q.Name = "Checkpoint_WorldTeleporter_Angel"
q.Value = true
q.Archivable = true
local r = Instance.new("BoolValue")
r.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
r.Name = "Checkpoint_WorldTeleporter_ElderTree"
r.Value = true
r.Archivable = true
local s = Instance.new("BoolValue")
s.Parent = game:GetService("Players").LocalPlayer.Character.Checkpoints
s.Name = "Checkpoint_WorldTeleporter_Moai"
s.Value = true
s.Archivable = true

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