Created by Amity#0001
Features:
- DISPLAYNAME REMOVER
local Players = game:FindService("Players")
local lp = Players.LocalPlayer
local connections = {}
local function displaynamefix(plr)
local plrname = plr.Name
plr.DisplayName = plrname
if plr.Character and plr.Character:FindFirstChildWhichIsA("Humanoid") then
plr.Character:FindFirstChildWhichIsA("Humanoid").DisplayName = plrname
end
connections[plr] = plr.CharacterAdded:Connect(function(char)
repeat task.wait() until char:FindFirstChildWhichIsA("Humanoid")
char:FindFirstChildWhichIsA("Humanoid").DisplayName = plrname
end)
end
Players.PlayerAdded:Connect(displaynamefix)
for i,v in next, Players:GetPlayers() do
if v ~= lp then
displaynamefix(v)
end
end
Players.PlayerRemoving:Connect(function(plr)
if connections[plr] then
connections[plr]:Disconnect()
end
end)
require(game:GetService("Chat"):WaitForChild("ClientChatModules"):WaitForChild("ChatSettings")).PlayerDisplayNamesEnabled = false