Created by Amity#0001
Features:
- KILL ALL
- OPEN SOURCE
local function getconnection(RBXScriptSignal,index)
local connection = getconnections(RBXScriptSignal)[index]
if connection then
return connection
end
end
local Players = game:GetService("Players")
local rs = game:GetService("RunService")
if not Players.LocalPlayer then
Players:GetPropertyChangedSignal("CFrame"):Wait()
end
local lp = Players.LocalPlayer
local HospitalJob = workspace:WaitForChild("Ignored"):WaitForChild("HospitalJob")
local Colors = {
["Red"] = HospitalJob:WaitForChild("Red"),
["Blue"] = HospitalJob:WaitForChild("Blue"),
["Green"] = HospitalJob:WaitForChild("Green")
}
local function getchar()
return lp.Character or lp.CharacterAdded:Wait()
end
local function gethrp()
return getchar():WaitForChild("HumanoidRootPart")
end
local function getjobvalue()
return getchar():WaitForChild("BodyEffects"):WaitForChild("HospitalJob")
end
local working = false
local function work(request)
if not request:IsA("Model") then return end
if working then
repeat task.wait() until not working
end
working = true
local requestname = request.Name
local Color = requestname:split(" ")[5]
local ColorPart = Colors[Color]
local requesthrp = request:WaitForChild("HumanoidRootPart")
local requestclickdetector = request:WaitForChild("ClickDetector")
repeat
gethrp().CFrame = ColorPart.CFrame
rs.Heartbeat:Wait()
fireclickdetector(ColorPart:FindFirstChildWhichIsA("ClickDetector"))
until getjobvalue().Value == Color
repeat
gethrp().CFrame = requesthrp.CFrame
rs.Heartbeat:Wait()
fireclickdetector(requestclickdetector)
until not (request or request.Parent) or request.Name ~= requestname
working = false
end
local hrp = gethrp()
if getconnection(hrp:GetPropertyChangedSignal("CFrame"),1) then
getconnection(hrp:GetPropertyChangedSignal("CFrame"),1):Disconnect()
end
local con = HospitalJob.ChildAdded:Connect(work)
for i,v in next, HospitalJob:GetChildren() do
work(v)
end
getgenv().stop = function()
getgenv().stop = nil
con:Disconnect()
warn("Autofarm stopping",con)
end
ENJOY!