Client-Sided ANTI FLY BYPASS – FLY ON MOST GAMES WITH CLIENT ANTI FLIES

Created by slixx loves dixx#1763

Features:

  • ANTI FLY BYPASS
    • this only works for detections that check for BodyMovers, BodyVelocitys, etc.
    • it won’t work on over-the-top anti-cheats, but it’ll still work on (most) games.
local plr = game:GetService("Players").LocalPlayer;

local old;
old = hookmetamethod(game, "__index", function(self, key)
   if not checkcaller() and key == "PlatformStand" and self.ClassName == "Humanoid" and self.Parent and plr.Character and self.Parent == plr.Character then -- Prevents PlatformStanding detections
       return false
   end
   return old(self, key)
end)

game.DescendantAdded:Connect(function(d)
   if d.ClassName:find("Body") and plr.Character and d:IsDescendantOf(plr.Character) then

       local old_idx;
       local old_nc;

       old_idx = hookmetamethod(d, "__index", newcclosure(function(self, ...) -- Prevent indexing (checking properties, name, etc)
           if not checkcaller() and self == d then
               local s,e = pcall(old_idx, self, ...)

               if not s then
                   return error(e)
               end
               return
           end
           return old_idx(self, ...)
       end))

       old_nc = hookmetamethod(d, "__namecall", newcclosure(function(self, ...) -- Prevent namecalling (functions)
           if not checkcaller() and self == d then
               local s,e = pcall(old_nc, self, ...)

               if not s then
                   return error(e)
               end
               return
           end
           return old_nc(self, ...)
       end))
   end
end)

⚠️ Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link.

📋 Notice: If you find any of the scripts patched or not working, please report it to Forever4D through Discord. The script will be removed or marked as patched!