Created by oooga booga#8497
Features:
- FE ANNOY
- STAMINA SAVER
SCRIPTS: [2]
FE ANNOY:
for i = 1,3 do
wait(0.1)
while true do
wait()
local args = {
[1] = game:GetService("Players").LocalPlayer.Character,
[2] = "Normal"
}
game:GetService("ReplicatedStorage").RemoteEvents.BodyFallImpactSoundRemote:FireServer(unpack(args))
wait()
game:GetService("ReplicatedStorage").RemoteEvents.ClientEffects.SwingEffect:FireServer()
end
end
STAMINA SAVER:
local __namecall; __namecall = hookmetamethod(game, '__namecall', function(self, ...)
local args = {...}
if getnamecallmethod() == "FireServer" and self.Name == "PlayerImpactRemote" then
if args[1] then
return __namecall(self, unpack(args))
else
return
end
end
return __namecall(self, ...)
end)