Blood Engine II: Slash Mania KILL ALL

Created by catwalker#0064

Features:

  • KILL ALL
for i,v in pairs(game.Players:GetPlayers()) do
   local ohInstance1 = v.Character.Humanoid
   local ohNumber2 = -math.huge
   
   v.Character.Client.Block.hp01:FireServer(ohInstance1, ohNumber2)
end

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