Created by Paygammy#1724
Features:
- MODDED WEAPONS
- DEV NOTES:
- You’ll have to reload the gun after firing it each time, this is so the next time you use it to rapid-fire; the bullets register. If the gun isn’t reloading, then it was modded correctly & completely.
- This script is to be ran on each time you get a new weapon, though if you want to run it each time you equip a weapon please use the 2ND SCRIPT
SCRIPTS: [2]
MODDED WEAPON:
loadstring(game:HttpGet("https://raw.githubusercontent.com/paygammy/omega-area-modtools/release/scripts/weapon.lua"))()
MODDED WEAPON 2ND SCRIPT:
local f = loadstring(game:HttpGet("https://raw.githubusercontent.com/paygammy/omega-area-modtools/release/scripts/weapon.lua"))
if typeof(f) == 'function' then
game:GetService("ContextActionService").LocalToolEquipped:Connect(function()
pcall(f)
end)
end