Apocalypse Rising 2 TELEPORT BYPASS SCRIPT

Created by iFergggg

Features:

  • TELEPORT BYPASS

GAME LINK:
APOCALYPSE RISING 2

SCRIPT:

local function tp(anch)
    pcall(function()
        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Anchored = true
        wait(0.2)
        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[anch].Character.HumanoidRootPart.CFrame * CFrame.new(10,5,10)
        wait(6)
        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Anchored = false
    end)
end

tp("Namehere")

TELEPORT TO PLAYER

local function tp(anch)
    pcall(function()
        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Anchored = true
        wait(0.2)
        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(anch)
        wait(6)
        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Anchored = false
    end)
end

tp(Vector3.new("position here"))

TELEPORT TO POSITION

⚠️ Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link.

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