MADE BY StepBroFurious
FEATURE:
- CLIENT ANTI BAN
UNIVERSAL GAMES
SCRIPT:
--Credit: StepBroFurious
local X;
X = hookmetamethod(game, "__namecall", function(self, ...)
if checkcaller() and getnamecallmethod() == "Ban" then
local eval1 = {false}
local eval2 = {false}
local args = {...}
if debug.validlevel(3) and self.Parent == nil then
local stack = debug.getstack(3)
local counter = 0
local expected;
for i,v in pairs(stack) do
if v == game.Players.LocalPlayer.Name or v == "Ban" or v == "Packet" or v == "Network" then
counter = counter + 1
elseif type(v) == "number" then
if type(expected) == "number" then
expected = expected + v
else
expected = v
end
end
end
if counter == expected then
eval1 = {true, counter+5}
end
end
if eval1[1] then
if #args == eval1[2] then
local counter = 0
local outgoingkey;
for i,v in pairs(args) do
if v == game.Players.LocalPlayer.Name or v == "Ban" or v == "Packet" or v == "Network" then
counter = counter + 1
elseif tostring(i) == "userdata: 0x000000001bdfb8ea" then --current outgoing key address, could change if roblox updates
outgoingkey = v
end
if counter == eval1[2] then
eval2 = {true, outgoingkey}
end
end
end
if eval2[1] then
game:GetService("NetworkClient"):SetOutgoingKBPSLimit(0, outgoingkey) --stops ban packets (requires outgoing key to set it to 0)
game.Players.LocalPlayer:Kick("Game attempted to ban you but was blocked") --kicked because it'll detect the namecall being blocked
return wait(9e9)
end
end
end
return X(self, ...)
end)