MADE BY (UNKNOWN)
FEATURE:
- NEVER DIE
- NOCLIP
- SNAKE SPEED
GAME LINK:
SLITHER.IO SIMULATOR
SCRIPT:
local custom_speed = 300 -- Enter the speed you want
for _, value in pairs(getgc(true)) do
if type(value) == "table" and rawget(value,"getEffectiveSpeed") then
hookfunction(value.getEffectiveSpeed, function()
return custom_speed
end)
end
end
-- No collusion
local OldNamecall
OldNamecall = hookmetamethod(game, "__namecall", function(Self, ...)
local args = {...}
local method = getnamecallmethod()
if tostring(Self) == "CollisionReq" and method == "FireServer" then
return
end
return OldNamecall(Self, ...)
end)