PERMANENTLY SUSPEND PLAYERS IN THE VOID IN GAMES WHERE THEY CANNOT RESET

Created by arq

Features:

  • SUSPEND ROBLOX PLAYERS IN THE VOID

UNIVERSAL GAMES

GAME LINK:

function getRoot(char)
   local rootPart = char:FindFirstChild('HumanoidRootPart') or char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
   return rootPart
end
local player = game.Players.LocalPlayer
local char = game.Players.LocalPlayer.Character
local target = game.Players["ENTER NAME HERE"]
local tchar = target.Character
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = getRoot(char)
local hrp2 = getRoot(tchar)
hum.Name = "1"
local newHum = hum:Clone()
newHum.Parent = char
newHum.Name = "Humanoid"
wait()
hum:Destroy()
workspace.CurrentCamera.CameraSubject = char
newHum.DisplayDistanceType = "None"
local tool = player:FindFirstChildOfClass("Backpack"):FindFirstChildOfClass("Tool") or char:FindFirstChildOfClass("Tool")
tool.Parent = char
hrp.CFrame = hrp2.CFrame * CFrame.new(0, 0, 0) * CFrame.new(math.random(-100, 100)/200,math.random(-100, 100)/200,math.random(-100, 100)/200)
local n = 0
repeat
   wait(.1)
   n = n + 1
   hrp.CFrame = hrp2.CFrame
until (tool.Parent ~= char or not hrp or not hrp2 or not hrp.Parent or not hrp2.Parent or n > 250) and n > 2
repeat
       wait()
       hrp.CFrame = CFrame.new(9e9,9e9,9e9)
until not getRoot(tchar) or not getRoot(char)

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